Software & Hardware Collide. The Best of Solid by Jon Bruner, Glen Martin, Matthew Gast, Tim O’Reilly, Kipp Bradford, Jim Stogdill, and Andy Fitzgerald
Over the last few years, members of the O'Reilly community have increasingly turned their attention to hardware. It’s getting much easier to design, prototype, build and market hardware, and it’s getting easier to integrate software and hardware into fluid packages of intelligence, beauty, and intuitive design. Hardware and software are coming together, and it’s becoming essential for each side to understand the other. Collected here are a few of the stories and theories from our alpha-geek friends that come from the convergence of software and hardware.
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